Tonight we’re bringing Noah Kantor to the spotlight as he tells us about the awesome inner workings of his music. Starting out as something simple, his work eventually turned out to be something much bigger. Focused more on the electronic side of music, Noah brings something much more different to the table: Music that puts you into a trance and even changes your current mood.
What inspires you to do these experiments and have an outcome so awesome, that you’re literally creating music that go in all sorts of different directions?
I only really started around December 2014. I started making music here and there, they were little bits of experiments. The one that I like isn’t really a music track, it’s more of an atmospheric sound piece. You’ve probably listened to a little bit of it.
I’m a New Media major, I’m very experienced with video editing, graphic design, editorial design. When I took my intro to sound class, I kind of started off with a very basic set of skills. I’ve used the program Audacity before, it’s a great program but not very powerful. After a while I realized that I was very limited in terms of what I wanted to do. Then I downloaded a preview copy of Reaper. This let me edit things as though I would in a video with different layers, and it made more sense.
That’s where the atmospheric piece ‘Lost Hope’ came from. A transcription of a tabletop role playing game adventure. It was a game that my friends and I started playing. I recorded the entire session on a hand held audio recorder, just for the hell of it. then thought “Hey, if I listen to this later, it’ll be fun.” It was actually pretty terrifying. The guy running in the game, bits of shutting off lights, feeling around for character sheets, it was kind of an in the moment thing, but it was actually really freaky, after it was all said and done, I thought: ‘well, why not turn this into a story?’ so I took snippets of that audio, took a whole bunch of extra sound effects (some that I created myself or modified) and I put it all together into that short story piece. I realized that I didn’t have a lot of music to put into it. I thought “You know what? Why don’t I make some music? I shouldn’t be so limited to using what other people have.”
So I started working on I/O a little bit after that. It had a running narrative to it. When I was working on the music, I tried to base it on the narrative. I quickly realized that doing that means making my albums really long. So more recently I started making more stand alone pieces. I know Ersatz is one of the albums where I started working on more pure sound quality instead of going for something narrative based. It’s kind of a zen exercise.
When I was working on the reaper wave style albums… technically those fall under future funk? But it’s not as fast paced. Continue reading